Getting the hand ray end position with MRTK3
Like I wrote before, I sometimes feel like I am Microsoft’s one-man Mixed Reality Q&A department, judging by the number of questions I get. I guess it’s ...
Like I wrote before, I sometimes feel like I am Microsoft’s one-man Mixed Reality Q&A department, judging by the number of questions I get. I guess it’s ...
This seems to be a very rare case, and one that I have not been able to reproduce. It mostly seems to happen when you upgrade from one major Unity release to...
As I have shown already, MRTK3 is very versatile and very well suited for cross-platform development. The architecture is extensible by the usage of Unity su...
HoloLens applications conveniently dump all the Unity log messages in a text file - including all run time errors. This file can be very useful for tracking...
Over the last few months, I sometimes feel like I am Microsoft’s one-man Mixed Reality Q&A department, as I get lots of questions for tips, samples, and ...