Building HoloLens/MRTK3 applications on an Azure virtual Machine using GitHub Actions
Unity is a great tool, but all too often I have been confronted with different developer machines delivering different build results. If you pull an update i...
Unity is a great tool, but all too often I have been confronted with different developer machines delivering different build results. If you pull an update i...
For building Mixed Reality applications I use an Azure virtual machine, because reasons. The great thing about virtual machines is they can be deployed prett...
Since everyone seems to be an AI expert all of a sudden, I decided to jump on the bandwagon too and see what I could do with ‘AI’. Large Language Models (LLM...
The fun thing with giving to the community is - sometimes the community starts giving back to you.
Recently I had an informal talk with a fellow Mixed Reality developer who was convinced it was not possible to use Quest passtrough transparency with MRTK. ...