Migrating to MRTK2 - Mixed Reality Toolkit Standard Shader ‘breaks’
Intro At this moment I am trying to learn as much as possible about the new Mixed Reality Toolkit 2, to be ready for HoloLens 2 when it comes. I opted for us...
Intro At this moment I am trying to learn as much as possible about the new Mixed Reality Toolkit 2, to be ready for HoloLens 2 when it comes. I opted for us...
Last week I wrote a first look at the new HoloLens 2 emulator and showed you how something of the hand movement in the HoloLens shell using an Xbox One contr...
Intro Today, without much fanfare, the HoloLens 2 emulator became available. I first saw Mike Taulty tweeting about it and later more people chiming in. I im...
Intro My relation with Unity is a complex one. I adore the development environment. It allows me to weave magic and create awesome HoloLens and Windows Mixed...
Intro Back in November I wrote about a POC I wrote to recognize and label objects in 3D space, and used a Custom Vision Object Recognition project for that. ...