Using a messenger to communicate between objects in HoloLens apps
Intro I know I am past the ‘this has to work one way or the other’ stage of a new development environment when I start spinning off reusable pieces of softwa...
Intro I know I am past the ‘this has to work one way or the other’ stage of a new development environment when I start spinning off reusable pieces of softwa...
Intro This is a cool little tidbit that I wrote in the cause of a project that required 2D images to be shown in a 3D context. Not everyone has 3D models of ...
Intro The following scenario is one I have seen a lot of times – the user taps on a UI element, and then it and/or a couple of elements need to fade out, dis...
Intro After two nearly code-less posts it’s time for something more code-heavy, although it’s still out of my ordinary mode of operation: it’s fairly short a...
HoloLens can interact with reality – that’s why it’s a mixed reality device, after all. The problem is, sometimes, the reality you need is not always availab...