Short Unity / HoloLens tip: change package name before deploying
Let me first show up where this shows up in Unity: Create a new, empty 3D Unity project When it’s done creating hit File/Build Settings, select “Univer...
Let me first show up where this shows up in Unity: Create a new, empty 3D Unity project When it’s done creating hit File/Build Settings, select “Univer...
In my previous post I showed how to read QR codes using native functionality of the HoloLens 2 and the Microsoft.MixedReality.QR package, using a MRTK Extens...
QR codes are a great way to input data into Mixed Reality apps. You can simply hold them in front of the device you are wearing and the app can read the data...
I was (and am) very excited about the HoloLens 2 hand tracking capabilities, and was intrigued by the MRKT2 Hand Physics Service. Yet I quickly found out tha...
Common problem: you have created a prefab which you want to modify. Of course you can open the prefab and edit that, but when you want to edit a prefab in th...