Model driven Mixed Reality apps using UniRx and a MRKT extension service, part 1
Unity, my preferred platform for making Mixed Reality apps, is a gaming engine. The mindset of people using platforms like this is definitely different from ...
Unity, my preferred platform for making Mixed Reality apps, is a gaming engine. The mindset of people using platforms like this is definitely different from ...
If the title of this blog post seems a bit familiar, you are right. About two months ago I proudly wrote about a Generic MRTK2 extension service inspector I ...
Although I like to stay at the minimum recommended version for the MRTK (currently 2018.4.20f1), for the app we are currently developing for my employer we n...
I make extensive use of the MRTK2 extension service feature and its dependency injection capabilities. Unfortunately it’s not easy to see the internal state ...
Is it possible to write a blog post about one single check box? Gather ye children, around the fire, and I will tell. For an app for my employer I am employi...