Positioning QR codes in space with HoloLens 2 - building a ‘poor man’s Vuforia’
In my previous post I showed how to read QR codes using native functionality of the HoloLens 2 and the Microsoft.MixedReality.QR package, using a MRTK Extens...
In my previous post I showed how to read QR codes using native functionality of the HoloLens 2 and the Microsoft.MixedReality.QR package, using a MRTK Extens...
QR codes are a great way to input data into Mixed Reality apps. You can simply hold them in front of the device you are wearing and the app can read the data...
I was (and am) very excited about the HoloLens 2 hand tracking capabilities, and was intrigued by the MRKT2 Hand Physics Service. Yet I quickly found out tha...
Common problem: you have created a prefab which you want to modify. Of course you can open the prefab and edit that, but when you want to edit a prefab in th...
A common annoyance and mistake: the only way to position an object on the correct place, in the correct scale and/or rotation in Unity is in play mode.