Mixed Reality apps failing the WACK - revisited
Intro Last September I wrote about various hoops you had to jump through to get a Mixed Reality app to appear in the store and not have it to fail the ...
Intro Last September I wrote about various hoops you had to jump through to get a Mixed Reality app to appear in the store and not have it to fail the ...
Intro After fellow MVP (and RD, although not fellow-) Philipp Bauknecht discovered a bug in my AMS HoloATC app while testing it on his HoloLens 2 (what lunat...
Intro Interaction with objects that are not simple shapes like cubes, spheres, capsules etc. poses some challenges. The Mixed Reality Toolkit 2 offers some g...
Intro Coming from business development, you might get a little shock coming into Unity - traditionally, game developers are much more focused on making the o...
Intro In all modesty I think I pretty much nailed making simple 'user interfaces' for HoloLens 1 - simple dialogs and stuff. Clients told me 'even a moron ca...